Author Topic: ALIEN: Fate of the Nostromo Board Game  (Read 807 times)

Lazarus

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ALIEN: Fate of the Nostromo Board Game
« on: February 25, 2021, 12:10:34 PM »


Ravensburger just announced some releases for this year, after being quiet for a bit.  The big one was this!  Gale Force Nine just released a very cool game based on Aliens, that's very action based, where the marines of course fight waves and waves of xenomorphs.  But ALIEN has always been the movie I prefer.  It's a cooperative game, so 2-5 players take on the roles of the surviving crew of the Nostromo (minus Kane, who was, of course, the first casualty).  Ash will also have a presence, but as one of your additional difficulties you'll be facing over the course of the game. 

Basically, you're running around the ship trying to achieve whatever objectives you have while trying to avoid the Xenomorph, and any other issues that may pop up as play continues.  It looks like there won't be any player elimination in this, as a lot of board gamers dislike it, so instead of the alien picking people off, there's a crew morale value you need to keep from falling so you don't all go nuts and completely fall apart trying to deal with this thing. 

Personally, I hate that player elimination is being omitted.  If I can't die, the stakes seem a lot less interesting.  I get that being knocked out of a 3+ hour multiplayer war game can be lame, but for shorter 60-90 minute stuff, I've never minded it.  It just becomes a spectator sport at that point.  Maybe it's because I've been playing games for ages, and am used to older, meaner stuff.



Looks like an August release.

The article on BoardGameGeek:

https://www.boardgamegeek.com/blogpost/114821/space-no-one-can-hear-you-complete-objectives
« Last Edit: February 26, 2021, 10:10:34 AM by Lazarus »

horrorhunter

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #1 on: February 25, 2021, 04:47:14 PM »
The playing pieces look great.

I prefer possible player elimination as well. I played Talisman a lot years ago, and if your character died you could re-enter the game as another beginning character, which put you at a disadvantage but still gave you a "puncher's chance". This worked well, too, since there was still something riding on your survival. When existence, or at least power and experience, are at stake it makes for a better game IMO.
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Lazarus

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #2 on: February 26, 2021, 01:40:16 AM »
Keep in mind that these are just renders, but if they're on par at all with the recent Princess Bride game, I think they'll be very close to what we see here.  The figures in that were top notch and nicely detailed.

I'm hoping Ash will get a mini also.  Princess Bride did figures for Rugen and Humperdink.  I also have a Wonder Woman game by Ravensburger where the player characters are lovely minis, but the villains are cardboard standees, and it irritates me a lot more than it probably should.

Lazarus

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #3 on: April 28, 2021, 08:20:56 AM »
https://io9.gizmodo.com/aliens-scary-new-board-game-lets-you-rewrite-the-ending-1846716834

Article on the game for Alien day.  Photos of the cards and board, and some more details about Ash, who unfortunately doesn't look like he'll be getting a mini.

Lazarus

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #4 on: July 31, 2021, 10:55:11 AM »
This will apparently be hitting shelves at Target starting tomorrow morning.  It will probably sell out in a few places initially, but they tend to keep good stock after the release, so I don't think you neet to worry about rushing out to get it if you don't want to.

MonsterBaker666

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #5 on: July 31, 2021, 12:14:06 PM »
Anyone know how tall the figures are?  For $30 I'd like to get it just for them in they aren't too small. 

Akira-Devilman

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #6 on: August 03, 2021, 12:15:49 AM »
Waths with this Target thingy? I was soo hyped for the Gargoyles Board Game and it seems is Target exclusive and now this too? And there is no Target in my country.
Anyway, looks really fantastic for the collecting but doesn't sound soo dangerous as it should. Maybe because of the low number of players?

Lazarus

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #7 on: August 04, 2021, 03:08:58 PM »
In the US, Target has a deal with Ravensburger to have a period of exclusivity for some of their titles.  The games are usually available through other channels later on.  I'm not sure how they'll be offered internationally, I'm sorry to say.

I found a copy of Gargoyles after hitting 3 different Targets last night.  I'm excited to give it a try this evening.

Anyone know how tall the figures are?  For $30 I'd like to get it just for them in they aren't too small. 

I'm imagining they'll be similar to the Princess Bride games' figures, so they'll be a little over an inch tall.  I'm getting my copy on Friday, though, so I'll let you know if it's different.

MonsterBaker666

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #8 on: August 04, 2021, 06:12:22 PM »
Thanks for the info.  They look SUPER detailed for approx 1 inch tall.  Looling forward to your review of the game.

Lazarus

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #9 on: August 07, 2021, 01:04:38 PM »
Got my copy friday!

https://media.flickeringmyth.com/q:intelligent/retina:true/webp:true/w:362/url:https://cdn.flickeringmyth.com/wp-content/uploads/2021/07/ALIEN_Board-1-600x600.jpg

That board is prettttty cool.  the map features 2 levels, so you don't get a lot of breathing room to run from the xenomorph.  The minis are bigger than I was expecting, with the Alien standing at almost 2 inches tall with his base.  The rest of the characters are about 1.5 inches if they're standing straight up.  Quite chunky little figures.  And quite a bit bigger than the ones from Aliens: Another Glorious Day in the Corps!

« Last Edit: August 07, 2021, 11:05:28 PM by Lazarus »

Lazarus

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Re: ALIEN: Fate of the Nostromo Board Game
« Reply #10 on: August 07, 2021, 10:14:05 PM »
Okay, so here's a quick rundown, so you have an idea of how it works.  This game shares quite a bit of DNA with Horrified.  So I might make some comparisons as we go.

The characters have varying numbers of actions, a standard action pool they can all use, and 4 of the 5 has special powers (Dallas sacrifices a special power for having the most actions at 5).  You have a decent sized deck of objective cards that are dealt out (the number of players +1) and a few final objectives that you pick 1 from randomly.  The regular objective cards are visible, the final objective stays hidden until the other objectives have all been completed.  This last objective is usually multi-part and not very easy, and is the big finish.  The crew wins the game if it is completed.  So expect some action and/or additional tension.  Ash is an optional hard mode for the game you can choose to start with, but if you don't, he may still pop up later.  The bastard.

The players move around the ship trying to complete the objectives they've been given, while trying to avoid running into the Xenomorph.  After a player turn, you flip a card from the encounter deck, which may or may not activate the xenomorph and have it move towards the nearest player.  As the deck diminishes, it will occasionally replenish the Alien cards and Ash cards, but leave the cards that give you a bit of breathing room permanently discarded.  Speed is key, as things get exponentially worse as time goes on.  The game isn't on a set timer like Horrified, but some of the final objectives can introduce one as an endgame, and as you play moments of calm vanish from the deck and the Xenomorph becomes more aggressive and Ash's machinations become more apparent as a result.

When the Xenomorph activates, the card tell syou how many spaces they move toward the nearest crewman.  If there is a tie as to who is closest the crew decides who he moves towards.  If the Xenomorph reaches a crewman, the morale track is reduced the number of spaces indicated on the card, and any crew it encounters are forced to flee a full 3 spaces in a direction of their choice from the Alien.  In addition to the Alien gradually moving on it's out, there are a series of concealed tokens that pop up around the board.  Most of these are blank, some have Jonesy giving the crew a jump scare and reducing morale by one, and the rarest mean the xenomorph has taken a shortcut and attacks!  You lose 3 morale, the xenomorph moves to your space automatically, and you have to flee.  You lose any additional actions on a turn where you encounter the Xenomorph during your player phase.  You can choose to move into a space with the Xenomorph willingly, which would cost you 2 morale, and would cause you to flee 3 spaces and discard any additional actions.  This is sometimes necessary if the damn thing is in the way.  Hopefully the morale track can take the hit!  If it reaches the end the players lose.

Items are very important in Alien.  You use scrap tokens that generate randomly around the ship as a currency to put together makeshift weapons and tools.  This includes the iconic motion tracker, the cattle prod, the incinerator, the grapple gun, flashlights, or even a cat carrier.  These items all have different abilities to help you survive this terrible encounter, by either lowering the damage the Alien does, or keeping it away entirely.  But!  Most items have limited uses, and each player only has 3 slots to carry items with.  You can drop items you've made if you feel the need, or trade with other players as actions. 

And that's pretty much it!  It's not a difficult game to learn at all, and after a game or two, you'll be able to set it up in no time at all.  A game would probably take about 30 minutes with a group that knows what they're doing, but expect longer with more players.

It's cheap, it's fun, and it is GORGEOUS.  I hope you guys like it as much as I do. 

 

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